Leveling a Character

In the Adventurer’s Guild characters don’t level up using Experience Points (XP). The Guild uses an in-house leveling structure, known as Adventure Points (AP). For every session of play (roughly 4 hours, or as determined by the DM), characters are awarded an Adventure Point, which is used towards progressing to the next level for that character.

All characters start at Level 1, with no faction. After finishing their first mission, characters are awarded 1 Adventure Point, which is used to reach Level 2. As characters gain experience, higher levels will cost more Adventure Points to reach. The cost for each level is as follows:

Level 2 – 1 AP
Level 3 – 1 AP
Level 4 – 1 AP
Level 5 – 1 AP
Level 6 – 2 AP
Level 7 – 2 AP
Level 8 – 2 AP
Level 9 – 2 AP
Level 10 – 3 AP
Level 11 – 3 AP
Level 12 – 3 AP
Level 13 – 3 AP
Level 14 – 3 AP
Level 15 – 4 AP
Level 16 – 4 AP
Level 17 – 4 AP
Level 18 – 4 AP
Level 19 – 4 AP
Level 20 – 5 AP

Leveling a Character

Adventurers Guild EsotericFish